πŸ“ mid-math β€” Test Results

Mid Engine Β· SIMD-aligned math primitives Β· Build #1479

Build: #1479
Branch: main
Commit: 2e1f7165
Date: Mon Nov 9 13:36:14 UTC 2026
Rust: rustc 1.99.1 (58cf8f9c3 2026-10-13)
Total
β€”
tests
Passed
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βœ“
Failed
β€”
βœ—
Ignored
β€”
β€”
Duration
β€”
seconds
Math Primitive Coverage
βœ“ Vec2
8 bytes Β· tight
UV, 2D physics, screen-space
βœ“ Vec3
16 bytes Β· SSE2-aligned
World positions, normals, vel
βœ“ Vec4
16 bytes Β· SSE2-aligned
Homogeneous coords, RGBA
βœ“ Quat
16 bytes Β· (x,y,z,w)
Rotation β€” no gimbal lock
βœ“ Mat3
36 bytes Β· col-major
Normal matrix, 2D transforms
βœ“ Mat4
64 bytes Β· col-major
Model Β· View Β· Projection
∿ Lerp / Slerp
scalar + vec + quat
Linear + spherical interp
∿ FFI exports
#[no_mangle] C API
Unity / Unreal / Godot ready
Test Suites
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