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🎮 MBFA — Special Benchmark

MidManStudio | Game engine assets · 3D formats · Config formats · DixScript · Direct file test

Build: #19
Branch: master
Commit: f2eefcc2
Date: Fri Mar 13 17:59:38 UTC 2026
Special benchmark tests MBFA against game engine project files, 3D mesh formats targeted for new delta/shuffle filters, config formats, DixScript (.mdix), and binary assemblies. All formats are compressed by MBFA, gzip, zstd, xz, brotli, and zpaq — then ranked.

The Direct File Test section at the bottom lets you upload any file and compress it in-browser using MBFA WASM (when available). Results show ratio and timing vs all algorithms run server-side at benchmark time.
Files tested
across all categories
MBFA wins
best ratio per file
Roundtrips
all byte-verified
Avg MBFA ratio
vs original
Avg compress
MBFA ms
Avg decompress
MBFA ms
Results by Category
MBFA
gzip
zstd
xz
brotli
zpaq
C = compress ms   D = decompress ms

💡 Click any row for a full size and timing breakdown

📁 Direct File Test

Upload any file to compress it in-browser using MBFA WASM (when available). Ratio and timing results are shown instantly. Nothing is uploaded to any server — all processing is local. Requires mbfa_bg.wasm + mbfa.js deployed to gh-pages root via wasm-pack.

📥
Drop a file here or click to browse
Any file type · Processed entirely in your browser · Nothing uploaded